Complexity theory is a fundamental branch of theoretical computer science that categorises computational problems according to their inherent difficulty and the resources required to solve them. At ...
Developed a CUDA version of the FDTD method and achieved a speedup 40x. Implemented on a NVIDIA Quadro FX 3800 GPU, which has 192 SPs, 1GB global memory, and a memory bandwidth of 51.2 GB/s.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results