Unreal Engine 5.6 has landed, and this isn’t just another dot release, it feels like big step forward. Beginning with a deep dive into The Witcher 4, which showcased the top features, it's clear this ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
Epic Games held its annual State of Unreal event today, offering a first look at some exciting new features coming to Unreal Engine 5 through a tech demo set in the world of The Witcher IV. The demo ...
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How The Witcher 4's "infinite forest" is being built one branch at a time using Unreal Engine 5.6
When CD Projekt Red unveiled The Witcher 4 tech demo at Unreal Fest, the reaction was immediate. A glimpse of the future of The Witcher, a peak behind the curtain at a new partnership and the launch ...
As part of today's State of Unreal, Epic has confirmed Unreal Engine 5.6 is now available. The company said one of the key goals of this release is to "empower you to build super-high-fidelity, ...
Bottom line: Epic's latest version of Unreal Engine is making waves with substantial performance improvements and visual enhancements that address long-standing engine issues. Direct comparisons ...
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