A new monetization feature in Fortnite led some gamers to accuse Epic Games of allowing a “slot machine” in a game for ...
Microtransactions — small purchases that gamers make on items like costumes or gestures in games including Fortnite and Roblox — continue to account for the majority of PC gaming revenue, rising to 58 ...
The video game industry has changed many times over in the course of several gaming generations. The sizes of games are bigger and more expansive in scope, game graphics are better than anyone could ...
The video game industry cannot quit microtransactions. In fact, two of the largest video game companies in the United States — Electronic Arts and Take-Two Interactive — now make the overwhelming ...
Julián F.L. is a Video Game & Anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He knows every single Pokémon by ...
Andrew Wilson, CEO of EA Games, highlighted concerns regarding Apex players, coinciding with a rise in manipulative ...
Chris has been playing video games for most of his life, and writing about them off-and-on for a significant chunk of that time. He has also gotten involved with the industry more directly by working ...
Ubisoft‘s latest financial report, a whopping 400 pages discussing its plans for the road ahead, sales, business strategy, and more, has a rather interesting segment discussing the monetisation of its ...
After delisting Wayfinder once it was given publishing control of the game, developer Airship Syndicate has announced some big changes coming to the online fantasy RPG. Namely, when it comes back to ...
In context: Video game publishers including microtransactions in their single-player titles are nothing new, going back at least as far as Bethesda's infamous 'horse armor pack' for Oblivion in 2006.