More than 4.5 million people in the United States now have mobile drivers licenses (mDLs) alongside millions more enrolled in state-specific digital identity programs. While the move to digital could ...
Last year theCUBE Research asserted that we are on the brink of a transformative shift toward intelligent data applications, set to revolutionize business operations. We introduced the concept of ...
As interest in skills-based hiring increases, more and more companies and states are eliminating degree requirements. In response, some higher education institutions are creating microcredential ...
The way Gen Alpha children (born from 2010-2024) interact with money is a seismic shift. We're witnessing the rise of "cashless kids," a generation managing finances digitally through apps and prepaid ...
Digital payments are often presented as a way to bring more people into the financial system. Mobile wallets, online ...
In Greece's fields, Dimitris, a fourth-generation olive farmer, once relied solely on traditional cultivation methods passed down through his family for generations. Today, critical decisions about ...
(TNS) — When the Lincoln school district in Nebraska brought in a new superintendent in 2022, it was the perfect time to address longstanding student behavior problems with fresh eyes. The then-new ...
While it’s been almost five years since the COVID-19 pandemic, its after-effects have become a day-to-day reality. In the business world, in particular, many companies shifted operations from fully on ...
If a student writes a story or a paragraph on a piece of paper, it can easily be crumpled up, stuffed into the bottom of a backpack, and forgotten or thrown away. But letting a 1st grader use a ...
In our fast-changing technological world, digital twins and extended reality (XR) stand out as unique and game-changing tools in product development. These technologies can create precise virtual ...
The imperatives of the pandemic propelled the auto industry to hit the accelerator on the digital transition. That certainly was the case in the way that dealers bought and sold vehicles at wholesale.
The vast majority of the games industry is digital. This has been the case for quite some time. Overall, when we factor in downloads, microtransactions, DLC, subscription, PC, mobile, and so on, the ...