GamesIndustry.biz's annual Year in Numbers datasheet has been published, revealing a dearth of information about the interactive entertainment's overall performance in 2023. The infograph, which ...
NEW YORK—A resurgence in live events and sports programming on streaming platforms, coupled with the expansion of self-serve and programmatic ad tools, helped CTV rebound with 16% year-over-year (YoY) ...
In the digital age, video content has emerged as one of the most powerful tools for news media companies. As audiences shift from traditional news consumption to online platforms, the demand for video ...
Digital video ad spend is projected to hit $72.4 billion in 2025, up 14% from the $63.8 billion spent in 2024, according to new research from the Interactive Advertising Bureau (IAB). The digital ...
Video is a vital tool for marketers as they seek to engage their target audiences. Online videos can reach 92% of all internet users around the globe; no wonder it has become one of today’s most ...
The vast majority of the games industry is digital. This has been the case for quite some time. Overall, when we factor in downloads, microtransactions, DLC, subscription, PC, mobile, and so on, the ...
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