In 1996, 3-D video games made good. Super Mario 64 and Tomb Raider weren’t alone in the land of three-dimensional games. Sega, Namco, Nintendo, and others had been releasing games made of polygons—the ...
Spain-based engineer, Jose 'jotego' Tejada is no stranger to my MiSTerland updates with his incredible work on preserving arcade boards for FPGA implementations. He's graced us with the Capcom CPS-1 ...
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