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LONDON--(BUSINESS WIRE)--The global e-learning market size is poised to grow by USD 93.64 billion during 2020-2024, progressing at a CAGR of almost 13% throughout the forecast period, according to the ...
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(MENAFN- ForPressRelease) 24/09/2024: The world of Learning and Development (L&D) is set to be revolutionized at the upcoming Gamification Carnival 2024, a two-day virtual extravaganza featuring world ...
Why do some people get better fitness results than others and how do you boost client results and retention? While expertise and skill set are critical, we need to take a look into the wonderful world ...
Badgeville, a provider of gamification technology, today launched the Badgeville Enterprise Plus platform, which supports a wider range of enterprise applications, enables companies to recognize a ...
Gamification has the power to transform everyday customer experiences into exciting interactions that encourage more engagement and greater spend. But where do you start? What aspects of your customer ...
TORONTO, May 31, 2018 /CNW/ -- Decentral Inc., Canada's leading blockchain company and the creator of the multi-platform, multi-currency digital wallet Jaxx, has announced world-renowned gamification ...
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